Original Scores
Themes, cues, and full soundtracks written for your film, series, or trailer.
Imperaxis Music Group
Release-ready records for artists and songwriters — full production, mixing, and mastering. Worldwide, remote-first.
What You Get
Themes, cues, and full soundtracks written for your film, series, or trailer.
Music shaped around timing, emotion, and story — from intimate scenes to epic set pieces.
Stems, mixes, and deliverables ready for picture lock, dubbing, and international release.
Genres
How It Works
01
Send a message and tell us what you're working on — we'll take it from there.
02
We align on direction with sketches, references, or a first production pass.
03
Final mix and master delivered — ready for Spotify, Apple Music, and beyond.
Founder & Producer
Musical artist and producer leading Imperaxis — from release-ready records to scores for film and games.
Julian works with vocalists and songwriters across genres, shaping ideas into finished records built for streaming and sync.
Full studio site →
Listen
Client Voices
Over 1,000 reviews across platforms — a selection from recent collaborations.

Noah K.
Sent a rough idea and got something that actually sounded finished — clean, on-brief, no drama. Rare when a team just gets it the first time.

Lena
We were stuck on one scene for weeks. Julian found the emotion we couldn’t explain over Zoom. Fast replies, soft touch with the music… honestly made the whole episode land.

Kai
Bro this beat was cold. Told the guys the vibe once and they cooked — mix slapped, no weird overproduction. Dropped it same week. If you want it sounding expensive, hit them up.

Marcus
Short film, tight schedule, zero room for delay. The team still delivered cues that felt bigger than the project. Super clear over chat, stems ready for the edit. Already booking them again.
Ava
Needed music for a brand film and was nervous about sounding generic. They caught the mood on take one. Polite, quick, and the final mix felt premium without being loud for no reason.
Priya
Game audio is picky — loops, combat, exploration, all that. Everything slotted in without fighting the SFX. The team sent files the same day we asked for tweaks. Quietly excellent work.
Start a Project